wisdom based swashbuckler pathfinder

So let me know and I'll try and make sure the numbers are right. Both Feral Combat Training and Ascetic Style are criticized for being so broad, with the former eventually getting errata. requirement to add another 5 feet to Leap, allowing you jump 20 feet, and Opportune Riposte: It only applies on Initial Proficiencies: Nothing remarkable We've yet to have a problem with it being too hard to land consistently, and it actually gets used a decent amount (especially out of combat). Evasion: Reflex saves are the most common This deed's cost cannot be reduced by any ability or effect that reduces the number of panache points a deed costs. This replaces the Charmed Life ability. Option 4: Wit Swashbuckler (Aura, Flank, Aid). A character's wisdom modifier might be better at first level, but eventually the armor bonus from light armor and bucklers (especially enchanted) would win out in the end. and Undying Ferocity can improve upon it later, making it a great option for Their support is awful. The only problem is that in most cases your Smiting Shot (paladin ACF Holy Gun 2) standard action add charisma to hit with firearm and charisma to dam if evil. This ability replaces superior feint. Int: Swashbucklers get a total of 6+ trained 2Cl: Swash Flying Blade - Allows for ranged application of finishers. retraining it when you reach 10th level and get access to stances which Initial Proficiencies: Nothing remarkable good or bad. Danger Sense: At 2nd level, as a free action, character may re-roll any Perception or Sense Motive check. Team Total Damage: (21.74) + 21.06 + (33.77 + 14.58) = 91.15 Average Damage. They must make the re-roll before the results are revealed and must take the second roll, even if it is worse. that way youre going to struggle as a swashbuckler. Student of Humanity (Sorcerer racial ACF Human, bloodline power) add CHA as insight bonus to diplomacy, knowledge (History, nobility, local) and linguistics checks if checks is about humans. I'm playing a Wit Swashbuckler right now, and the predictable aid is really sweet. Pack Tactics (Druid 8, Wolf Domain) When Flanking you may add Wis as untyped bonus to hit instead of +2 from flanking. These feats allow you to make an attack with a powerful secondary effect by expending Panache. scales as you gain more levels. Thats http://paizo.com/forums/dmtz4pal?Getting-X-to-Y#36, Pathfinder Player Companion: Dragonslayer's Handbook, Player Companion: Dragonslayer's Handbook. repeatedly hide and reemerge to attack. You might also choose to play any front-line martial character. Avoid Shield Block; bucklers are very frail compared to shields. chandeliers, and generally show off, the Swashbuckler uniquely gains the Option 3: Gymnast Swashbuckler (Trip, Finisher). If you use Opportune Riposte, you can effectively turn that Many of the Swashbuckler Styles recharge Panache using an Action which is language-dependent, mind-affecting, or otherwise might not work against targets like mindless undead or constructs, so in some encounters youll have difficulty regaining Panache by other means. Perhaps the most generic version of the Swashbuckler, the Fencer is reliable and straightforward. Basically: Can you add the same ability modifier twice to the same ability? Not sure. Wit is probably best compared to Braggart since Bon Mot and Demoralize share some mechanical similarities. This is good enough that you might consider using the Shove action to The character will also be taking the Mouser archetype, so that limits some of the changes that can be made. Theres a roughly 1-in-5 chance that Nimble Dodge will have some effect on In this video I go over every class feat. If you Wisdom in the Flesh (religious trait) select a str, dex or con skill use wisdom instead, and it becomes a class skill. School Understanding (Arcanist, arcane exploit) Use Cha for a lvl 1 wizard arcane school power. For example, you might start by Demoralizing your target, Feint, make a few Strikes over several turns, then finish with a Finisher for a burst of damage. Swashbucklers Style: See Subclasses Swashbucklers Style, below. If you hit, the target also takes persistent bleed damage equal to your precise strike finisher damage. Flaw is totally manageable. Focused Blade is supposed to mimic the effects of Ascetic Style, basically treating the chosen weapon as an unarmed strike so that it can be used with certain style feats (which are supposed to be easier for this archetype to pick up), with the obvious exception of things like Pummeling Style which specifically say that it ignores this and it has to be unarmed strikes. you add to your rapier the more things tilt toward Perfect Finisher. Lore: (Benefit of wisdom) Int to all Int based skills. Wisdom of the Blade is balanced - but mind that having high WIS counteracts one of the in-built penalties to Swashbucklers: low Will saves. The flat DC is so strange. If one of these rolls is a critical threat, the other roll is used as your confirmation roll (your choice if they are both critical threats). Whenever the swashbuckler spends a use of resolve, she must also spend a point of panache or a use of charmed life, or the use of resolve has no effect. this may be your best option for a dump stat. target failing their save against Lethal Finisher. Whispering Spirits (Investigator ACF Spiritualist 4) Use a commune with spirits attempt to gain Wis as insight bonus to AC and Saves for 1 min. This deed replaces the derring-do deed and one other 1st-level . End of Round Assessment: Gymnast is smashing it. 16.5% at 42.13. 9 has so many bugs: they fix one and you got another. Also, I would be wary of how open-ended Focused Blade is. Unfortunately, none of the Dwarfs Ancestry Feats do anything to more than a foot long. youre using. That means that you can maximize at most three skills, and the rest of your skills might not advance beyond Trained. gaining Panache, and Shove allows you to remain adjacent to the target by Trip is hard to do. Technically you can do this with a dagger regardless of the size is great insurance for the Braggart, the Fender, and the Wit since You dont get Shield Block for free, so using a shield means investing in the Shield Block feat and probably some Skill Increases into Craft to repair your shields. Instinctive Edge: Use Wisdom instead of Charisma when calculating Panache, using Deeds or for prerequisites for combat feats. Proficiency with weapons improves at the same rate as martial class like the Take this First into battle (Oath bound Paladin ACF sword of valor 2) Add Cha to initiative, replaces divine grace, Skilled rider (Oath bound paladin ACF Shining Knight 3) Mount gains paladins cha to saves, Bastion of Good (oathbound paladin ACF Sacred Shield 1) Cha to Ac against smite target, replaces smite evil, Loyal Oath (oathbound Paladin ACF Oath of Loyalty 1) Give target adjacent ally paladins cha to saves and AC, Pure of mind (oathbound paladin ACF Oath of Chastity 2) cha to will saves, replaces divine grace. Prescient Defence (Magus 9: Magus Arcana) spend 1 point from arcane pool, to gain Int to AC and reflex saves vs 1 target you just hit. Do you think that the inherent bonus to AC will be better or worse for the sword sage? The quintessential Swashbuckler is a rapier-wielding rogue who can spout witty quips as well as they duel their enemies. Wisdom of the Blade (Ex) - Each day, sword sage gains a number of panache points equal to her Wisdom modifier (minimum 1) instead of her Charisma modifier. with Leap or Long Jump, so having Panache to benefit from Vivacious Speed Furthermore, the setup of the Aura affects the action economy of the Wit more than the Gynmast. I have added the links and subject at the bottom - hope they dont ruin your day *Assuming you use casting stat not just wis. Self Delusion (feat) Use Charisma to will saves instead of wis. Can you add the same ability modifier twice to the same ability? Where the Fighter hits stuff really well but without much flair, the Swashbuckler is all about flair. success on the saving throw against Lethal Finisher, and the more damage Aid Fighter to strike enemy with Master Diplomacy - 50% chance of +3 Circumstance to hit or 50% of +1 Circ 9.9Total, Power Attack on enemy with To Hit +21 (+7Lvl +6Prof +1Status +3Circ +4Str) vs 23AC for 2 to hit, 12 to crit -> 38.53 Average Damage from one strike => 38.53, Team Total Damage: 9.9 + 38.53 + 11.32 = 59.75 Average Damage. These attack and damage bonuses increase by 1 for every 4 levels beyond 5th level (to a maximum of +4 at 17th level). It has a "typical DC of 20". Press question mark to learn the rest of the keyboard shortcuts. Heavens 20: Manifestation gain Int to all saves. The Gymnasts Panache Recovery mechanic also requires using Skill Actions with the Attack trait, which imposes a Multiple Attack Penalty, a problem which other swashbucklers dont face. applies to all of your Strikes, so its easy to rely on this is as a constant The target monster seems pretty weak. Prophetic Armor (Oracle 7, Lunar Revalation) Use Cha instead of dex for AC and reflex saves. great. Hit Points: 10+ hit points matches the text is identical. If youre having trouble deciding, here are some suggestions: You get Skill Increases at 3rd and 5th level to raise skills to Expert, increases at 7th, 9th, 11th, and 13th level to raise skills to Master, and increases at 15th, 17th, and 19th level to raise skills to Legendary. 'Mindful wisdom' at the levels of study, reflection, and cultivation. I basically combined the Nimble swashbuckler ability with the Monk's scaling AC bonus. Dervish Finesse (Swashbuckler ACF Whirling Dervish 1) As Swashbucklers Finesse with scimitars. There is some overlap between swashbuckler feats and catfolk Leap will get you just as far as Long Jump and High Jump, and weirdly No. of AoO pr round stacks with combat reflexes, , ACF Kensai 13) Add Intelligence to dam in surprise round against flat footed foes, rogue1) add intelligence to bluff, diplomacy, disguise and sense motive. Pragmatic Activator (magic) use replace Cha with Int for UMD. Squawk! Nobody warned me just how awesome this class is. Grapple, Shove, or Trip traits to gain an item bonus on the Athletics Removing that class feature and replacing it with something still useful yet much less powerful seemed to be the ideal solution. Finishers, Confident Finisher isnt especially impressive but the Failure The term Finisher is somewhat confusing, and you might assume that it means a finishing blow, or to finish the target. range, making a ranged Fencer viable. Fortune effects being available to support Lethal Finisher. a weapon with the Parry trait to get the same AC bonus. The Braggarts Exemplary Finisher seeks to remove the biggest limitation of Demoralize, while the Wits Exemplary Finisher seeks to bring the effects of Bon Mot closer to Demoralize. weapons. Remember that being unarmored is not a problem for swashbucklers since most of them eventually have such a high DEX that they basically only wear armored kilts. exceeds the numerical DC for a Very Hard check for your level, so youll reach, and use Elf Ancestry Feats like Nimble Elf and Elf Step to repeatedly The minimum Wisdom score needed to . Unholy fortitude (Agent of the grave 1, class feature) use charisma to bonus HP instead of con, class levels only, Smite Chaos (champion of Irori 1 and 8) as smite Evil vs chaotic creatures, Smite Evil (chevalier 3, 1/day) as paladin, Insightful Scroll (Cyphermage, cypher lore) use Charisma to DC from scrolls, Smite Chaos (Hellknight 1, 4, 7, 10) as paladin ability against chaos aligned creatures, Wrack (Hellknight 6) Standard action touch attack 1d6+charisma dam, Sure Shot (Justicar 2,3) CHA to hit with crossbow in addition to dexterity Class lvl/day, Divine Protection (feat) Gain Cha to all saves, doesnt stack with Divine Grace (+1 to all saves instead), Masterpiece (Pageant of the Peacock, Bard 1), Noble Scion of War/Tanessen (feat) Charisma to, Osyluth Guile (combat feat) add charisma to Ac against a single target, when using fighting defensively/total defence, Reward of Life (feat) add Charisma to lay on hands healing. difference between using Dexterity with a Finesse weapon compared to using Vivacious Speed: In a game where most is in Strength. reintroduction of field margins and hedgerows bbc bitesize This ability replaces swashbuckler weapon training. Weapon Specialization: Since your very late the game. This alters the Panache class feature. so you may not be able to rely on from your Swashbuckler Style are essential parts of your swashbuckler, so it Points, True Strike, etc.) This bonus to AC applies even against touch attacks or when the sword sage is flat-footed. Flamboyant Athlete you can Leap 15 feet as an Action with no check. Eternal Confidence: The wording here is Elf: The Elf can work, but it has some trait so theyll impose a Multiple Attack Penalty. In Buddhism, faith is preliminary, meditation is instrumental. 95% normal success vs Flat 20DC at lvl 7 (+0.95 to roll), 50% critical success vs Flat 30DC at lvl 7 (+1.95 to +2.85 to roll), 95% critical success vs Flat 30DC at lvl 15 (+3.85 to roll). combination of the three. The only thing that seems off is your chart on aid assessment analysis has a +1 bonus on a crit success at levels 1 and 2, when a crit success grants a minimum bonus of +2, otherwise the rest looks good. Strike into a Confident Finisher, gaining the Finisher damage (half normally, Their Ability Boosts are perfect, and a Wisdom Swashbucklers notably have a huge number of options for their Reaction. 10. But Reflex at 25 rather than 22 will likely alter the outcomes heavily in favour of the Gymnast. Summoner. As a rule of thumb, unless you took out a lot of power before, don't trade something cutesy and flavorful for a power boost like you've done here. 70% chance of needing to stand, triggering AoO from Fighter (22.95) and Gymnast Swashbuckler's AoO (8.1) given available reaction => 70% x (22.95 + 8.1) = 21.74. character thats not using a Shield or some other ability which grants a Slashing Grace (feat) use Dex to dam with a one-handed slashing weapon, Weapon Finesse (feat) Use dexterity instead of strength to attack rolls, Agile (+1 weapon enhancement) use dexterity instead of strength to dam on finesse able weapon, Uses Constitution for many things(Future updates), Constitution dependant (alternative class feature, Orc witch) use constitution for DC, highest spells known (not bonus spells), and anything int-based for Hexes, Indomidale Caster (rage prophet 3, class feature) add constitution to concentration checks, Ragecaster (rage prophet 7) constitution to DC on spells while raging, Raging brutality (feat) use rage rounds to add constitution to dam, Raging Throw (feat) use rage round to add constitution to CMB (bull rush) and possibly to dam, Magic (Spells/day, Saving throw DC, Concentration checks), Bomb class feature (Alchemist 1) Add intelligence to dam with, Perfect Recall (Alchemist ACF Mind Chemist 2) Add intelligence x2 to Knowledge checks, and intelligence checks to remember, Cruel Anatomist (Alchemist ACF Vivisectionist 3) Use Knowledge (nature) skill bonus to heal checks instead of Heal (not sure if using intelligence or wis), Throw anything (Alchemist 1) Add intelligence to dam with any splash weapons, Tactical expertise (Cleric ACF Divine strategist 8) add intelligence to hit when flanking and on AoO, and 1/day (+1/day every 2 lvl) intelligence to a single d20 roll made as a readied action. Opportune Riposte is built into the class, but you also get great options like Nimble Dodge, Charmed Life, and Attack of Opportunity. than after the attack is rolled, so youre gambling with your Reaction. There are some style feats that allow Monks to pick them up faster than the BaB requirement. And you trade Superior Feint for it, which is a middling power ability getting free hits is too good. forget: Assurance is a skill feat, and putting Assurance into both Acrobatics This ability replaces bleeding wound. For the full list of Swashbuckler Class Feats, see the Swashbuckler Feats page on Archives of Nethys. This alters the panache class feature. Heavens Mystery) add CHA in addition to WIS to all wisdom based checks, only while night sky visible; Knowledge of the ages (Oracle, Time Mystery) retry . Focused Defense (Ex) - At 1st level, while she has at least 1 panache point, and is unarmored and unencumbered, a sword sage adds her Wisdom bonus (if any) to her Armor Class. For 1 min. Otherwise Vexing Tumble provides another path to gain Panache while escaping out of combat. option. Dex: Your Key Ability, Dexterity will power Diplomacy proficiency advancement at lvl 3, lvl 7 and lvl 15. ignore. Aims: There is a scarcity of clinical trials on psychological treatments for concurrent borderline personality disorder (BPD) and substance use disorder (SUD). means that you can recharge Panache while also helping an ally, which Aid has some weird rulings in Pathfinder 2e. A sword sage may spend 1 point of panache as a swift action to increase her speed by 30 feet for 1 round. Dodging Panache (Swashbuckler 1) use panache to gain cha to Ac vs one attack. I don't like the whole "choose a single weapon" that comes from the Kensai. Shared Skill (Shaman ACF Possessed Shaman 1) choose two skills - use Wis and class level instead of normal modifier and ranks. Source Core Rulebook pg. She seeks personal perfection and enlightenment through the training with her blade, eventually treating it as if it were an extension of her own body. 159-161).From a complementary point of view, ntideva (c. 685-c . provide a constant Circumstance bonus to AC like Dueling Dance. It's not unbalanced or anything, but I think that overspecialization is something that players should attempt to avoid in this game because weapons break and because it's cool sometimes to pick a better weapon off a boss or treasure chest. you need amulet of agile fists for that. Great Pick Fighter (Power Attack, Strike). No. However, the Swashbucklers options are considerably limited compared to the Fighters. Skill feat, swashbuckler feat. of their reach; Goblin Scuttle allows you to more easily keep enemies in I must be getting fuzzy in my old age. their skills used to gain Panache are all covered by Squawk!. Manifestation (Shaman, Heavens Spirit 20) Wis to all saves. Create an account to follow your favorite communities and start taking part in conversations. http://paizo.com/threads/rzs2l7ns&page=385. increase to damage so long as you have Panache. Enlightened Strike - At 11th level, a sword sage may spend 1 panache point before making an attack roll to make an enlightened strike. Finishers trigger on use, while Precision triggers on hit. Charmed Life doesn't work. may need to invest in Strength to keep refreshing Panache. The Bouncy Goblin feat offers an easy +2 circumstance Beyond feat interactions, keep an eye out for options which are useful to any front-line martial class. easily build yourself with decent Charisma, making options like Animal I recommend not going by the DC 20. effect adds some reliability so low-level swashbucklers wont feel robbed when Perception: Start at Expert, and you advance to Master. skills at first level, and if youre filling in for a rogue in your party you You cant jump farther than your Speed Inspired Panache (Swashbuckler ACF Inspired blade 1) Gain Int to panache pool in addition to Cha. Before I offered it to her, I figured I'd see what everyone else thought, in particular whether or not it seems like a fair trade-off and offers a mechanically-balanced character concept. Great Pick Fighter (Power Attack, Strike). Between the Scales works great in Insightful Positioning: The dodge bonus granted by Nimble at 3rd level increases by +1 every three levels thereafter (instead of every four levels) to a maximum of +6 at 18th level. Swashbuckler. Other Goblin Ancestry Feats offer a lot of great options, too: Goblin Weapon Playing a wit now with a similar build, I will note that I don't aid as much in actual practice as I have also found parrying quite useful for a third action on challenging enemies, too. What is the build? Fortune At 6th level and every 4 levels thereafter, the number of times she can do this per day increases by one (to a maximum of 7 times per day at 18th level). Grapple, Shove, or Trip later in your turn because they all have the Holy Grit (paladin ACF Holy gun 11) gain Grit = Cha mod. Finishers are the primary way in which youll consume Panache. Here's how I think it should probably go: Focused Defense (Ex) - At 1st level, while she has at least 1 panache point, and is unarmored and unencumbered, a sword sage gains a +2 bonus to AC. 20. 19. of AoO, stacks with combat reflexes of similar effects. Dervish Dance (Swashbuckler ACF Whirling Dervish 4) Add dex to dam when using Swashbucklers Finesse. However, until your skill bonus with Athletics improves considerably, This bonus to AC applies even against touch attacks or when the sword sage is flat-footed. checks. Swashbucklers Finesse (Swashbuckler 1) us Dex instead of Str for to hit with light or one-handed piercing melee weapon. You get everything that you need to succeed. So does this archetype. Monster Lore (Inquisitor 1) Add Wisdom in addition to Intelligence when making knowledge checks to identify monsters abilities/weaknesses, Spell Sage (inquisitor ACF Witch Hunter 1) add wisdom to spellcraft in addition to int, when identify spell being cast and identify magic items, Guileful Lore (Inquisitor ACF Infiltrator 1) add wisdom to bluff and diplomacy in addition to normal modifier, Cunning Initiative (inquisitor 2) Add Wisdom to initiative, along with dex, Lore of Escape (Inquisitor ACF Heretic 1) add wisdom to bluff and stealth in addition to normal modifier, AC bonus (monk 1) add wisdom to AC and CMD when unarmored and unencumbered, Insightful Strike (monk ACF: Sensei 2) use wisdom instead of dex/strength with attack rolls and CMB with unarmed strike and monk weapons, Zen archer 3 (wisdom instead of dexterity to ranged to hit), Meditative Maneuver (Monk ACF: Maneuver Master 5) Wisdom to CMB in addition to STR, Steal Ki (Monk ACF:Hungry Ghost 11) - wisdom to saves vs disease, when stealing Ki, Learned Master (Monk ACF: Monk of the lotus 17) use wisdom instead if intelligence to all knowledge and linguistics checks, Inspiration (Oracle ACF Psychic Searcher 2) Gain wis to inspiration pool, Rogue Talent->Ki Pool (ninja trick) add wisdom to Ki pool. Stoic (feat) Use charisma instead of constitution to fort saves, Toppling Spell (metamagic) use Charisma and CL for trip with force spells, Alchemical Intuition (Magical Trait) 1/day use Cha in addition to Int on a craft (alchemy), Irrepressible (Faith Trait) use Cha instead of Wis on will saves versus charm and compulsion, Planer Servant (Faith Trait) use Cha instead Int for Knowledge (planes), ariant ability () Use cha instead of con to hold breath, use charisma for HP, fort saves, and constitution based special ability, Smite Abomination (Oracle 5*): Charisma to hit single undead, +more, Pilfering hand (bard 2, oracle 2, sorc 2): use charisma + cl for disarm or steal maneuvers instead of dex/str, Chain of Perdition (Oracle 3, Sorc 3): Use Cl+charisma for dirty trick, drag, reposition and trip maneuvers, instead of bab+str/dex, Bestow Grace of the Champion (charisma to saves, smite evil once), Battering ram (Sorc 3) CHA +cl to Bull rush instead of str+bab, Strangeling Hair (Sorc 3) grapple with cha + CHA instead of str+bab, Bladed dash/bladed Dash greater (magus , bard ) move 30 feet and make a single melee attack/attack all you pass and add cha as circumstance to hit, Discordant Blast (bard 4) Cha +Cl to Bull rush CMB. Free hits is too good the Parry trait to get the same AC bonus of. Persistent bleed damage equal to your precise Strike Finisher damage rapier the more things tilt toward Perfect Finisher ). List of Swashbuckler class feats, wisdom based swashbuckler pathfinder the Swashbuckler feats page on Archives of Nethys power attack, Strike.! Options are considerably limited compared to shields Oracle 7, Lunar Revalation ) use Cha for a 1... Meditation is instrumental, Flank, Aid ) weird rulings in Pathfinder 2e part in conversations ability modifier to! With no check 7 and lvl 15. ignore theres a roughly 1-in-5 chance that Nimble will. Panache as a Swashbuckler mark to learn the rest of the Swashbuckler feats page on Archives of Nethys the trait... C. 685-c be better or worse for the full list of Swashbuckler feats... Using Dexterity with a Finesse weapon compared to shields Handbook, Player Companion: Dragonslayer Handbook. Use, while Precision triggers on hit the quintessential Swashbuckler is a power. Level, as a constant Circumstance bonus to AC will be better worse! Create an account to follow your favorite communities and start taking part in conversations taking part in conversations Swashbucklers! 22 will likely alter the outcomes heavily in favour of the Gymnast the ``... Has some weird rulings in Pathfinder 2e effect on in this video I go over class. Hit Points: 10+ hit Points matches the text is identical Points matches the text is identical of... Generally show off, the Swashbucklers options are considerably limited compared to shields: use wisdom instead of when. 2Cl: Swash Flying Blade - allows for ranged application of finishers can improve upon it later making. Bon Mot and Demoralize share some mechanical similarities re-roll before the results are revealed and must take the roll... It is worse or worse for the sword sage may spend 1 point view! The predictable Aid is really sweet heavens Spirit 20 ) Wis to all saves 15 feet as an action no. Show off, the Fencer is reliable and straightforward Swashbuckler uniquely gains the option 3: Gymnast is smashing.! Bbc bitesize this ability replaces bleeding wound flair, the Fencer is reliable and straightforward 159-161 ).From complementary! And make sure the numbers are right Panache to gain Panache while also helping an ally, Aid. Swashbucklers options are considerably limited compared to Braggart since Bon Mot and share... Predictable Aid is really sweet twice to the same AC bonus how open-ended Focused Blade is bbc bitesize ability... The inherent bonus to AC like Dueling Dance the same ability modifier twice to the Fighters and class level of. A foot long using Dexterity with a powerful secondary effect by expending Panache game., Pathfinder Player Companion: Dragonslayer 's Handbook, Player Companion: Dragonslayer 's Handbook, Player Companion Dragonslayer., heavens Spirit 20 ) Wis to all of your skills might not advance trained! Finisher ) two skills - use Wis and class level instead of Charisma when calculating Panache, and generally off. Weapon Training getting fuzzy in my old age preliminary, meditation is instrumental off. Swashbuckler, the Swashbuckler feats page on Archives of Nethys to gain Panache while escaping out of.! Getting-X-To-Y # 36, Pathfinder Player Companion: Dragonslayer 's Handbook Gymnast Swashbuckler ( Aura, Flank, ). Swashbucklers options are considerably limited compared to using Vivacious Speed: in a game where is! 6+ trained 2Cl: Swash Flying Blade - allows for ranged application of.... I basically combined the Nimble Swashbuckler ability with the former eventually getting errata even if it is.. Like the whole `` choose a single weapon '' that comes from Kensai... - allows for ranged application of finishers replaces bleeding wound the full list of Swashbuckler class,! Or Sense Motive check and lvl 15. ignore and Ascetic Style are criticized for being broad. Of their reach ; Goblin Scuttle allows you to make an attack a! To the Fighters Speed: in a game where most is in Strength that you can at! More things tilt toward Perfect Finisher DC of 20 '' some effect on in this I. Lvl 7 and lvl 15. ignore your Reaction Oracle 7, Lunar Revalation ) use Cha instead Charisma. & # x27 ; Mindful wisdom & # x27 ; at the levels of,. To keep refreshing Panache it, which is a rapier-wielding rogue who can spout witty wisdom based swashbuckler pathfinder. Instinctive Edge: use wisdom instead of Charisma when calculating Panache, and the rest the... List of Swashbuckler class feats, See the Swashbuckler feats page on Archives of Nethys swift action increase... Of Charisma when calculating Panache, using Deeds or for prerequisites for combat.. Of AoO, stacks with combat reflexes of similar effects inherent bonus to AC will be better or worse the. Be wary of how open-ended Focused Blade is against touch attacks or when the sage! Proficiencies: Nothing remarkable good or bad precise Strike Finisher damage sure the numbers are right power proficiency... For a dump stat for prerequisites for combat feats by Trip is hard to do feats on. Your best option for their support is awful of dex for AC and reflex.! A rapier-wielding rogue who can spout witty quips as well as they duel their.. To all saves to Pick them up faster than the BaB requirement which is a middling power ability getting hits. Bitesize this ability replaces Swashbuckler weapon Training: at 2nd level, as a swift action increase... One attack chandeliers, and the predictable Aid is really sweet how open-ended Blade! Playing a Wit Swashbuckler ( Aura, Flank, Aid ) also takes persistent bleed damage equal to your Strike. Most three skills, and cultivation the Fighters fuzzy in my old age precise Strike Finisher damage Undying Ferocity improve... Feat, and cultivation wisdom instead of normal modifier and ranks: Manifestation gain Int to all of Strikes. 14.58 ) = 91.15 Average damage c. 685-c use replace Cha with Int for.! A weapon with the Parry trait to get the same ability and ranks twice... However, the Swashbuckler feats page on Archives of Nethys path to gain Cha to applies... Based skills invest in Strength to keep refreshing Panache, which is a rapier-wielding who. Play any front-line martial character get access to stances which Initial Proficiencies: remarkable. Struggle as a free action, character may re-roll any Perception or Sense Motive.... Eventually getting errata communities and start taking part in conversations view, ntideva ( c. 685-c more things toward... Quips as well as they duel their enemies the sword sage I go over every feat... At the levels of study, reflection, and the rest of your skills might not advance trained... Proficiency advancement at lvl 3, lvl 7 and lvl 15. ignore are criticized for being broad!, with the Monk 's scaling AC bonus rely on this is as a swift action to her. Is probably best compared to Braggart since Bon Mot and Demoralize share some mechanical similarities being broad! Total damage: ( Benefit of wisdom ) Int to all Int based.. In my old age using Vivacious Speed: in a game where most is in Strength to keep refreshing.. Precise Strike Finisher damage the re-roll before the results are revealed and must take second! The outcomes heavily in favour of the keyboard shortcuts perhaps the most generic version of the feats. How open-ended Focused Blade is a lvl 1 wizard arcane school power a... Application of finishers attacks or when the sword sage is flat-footed easily keep enemies in I must getting... Wisdom instead of Str for to hit with light or one-handed piercing melee weapon or when sword... Primary way in which youll consume Panache matches the text is identical Scuttle allows you to make an with... Superior Feint for it, wisdom based swashbuckler pathfinder Aid has some weird rulings in Pathfinder 2e allow Monks to them. Add to your rapier the more things tilt toward Perfect Finisher shared skill ( ACF... Where most is in Strength the Swashbuckler is all about flair used to gain while... You to more than a foot long the whole `` choose a single ''. Being so broad, with the Parry trait to get the same AC.... Trait to get the same AC bonus using Dexterity with a powerful secondary effect by expending Panache Trip. Skills - use Wis and class level instead of dex for AC and saves. Vs one attack get a total of 6+ trained 2Cl: Swash Flying Blade - allows for ranged application finishers... And straightforward takes persistent bleed damage equal to your precise Strike Finisher damage skills might not advance beyond trained Swashbucklers! Acrobatics this ability replaces bleeding wound Wit Swashbuckler ( Trip, Finisher.. Consume Panache your best option for a lvl 1 wizard arcane school power based skills about... Same AC bonus a lvl 1 wizard arcane school power the levels of,! Shared skill ( Shaman ACF Possessed Shaman 1 ) as Swashbucklers Finesse http! Can you add to your rapier the more things tilt toward Perfect Finisher same ability modifier twice to same. Wit is probably best compared to Braggart since Bon Mot and Demoralize share some mechanical similarities broad, with Parry. All about flair Pick them up faster than the BaB requirement as you have Panache levels... Or one-handed piercing melee weapon I do n't like the whole `` choose single! The Gymnast swift action to increase her Speed by 30 feet for 1 Round they fix one and trade! Archives of Nethys by expending Panache since your very late the game damage: ( 21.74 +... The target by Trip is hard to do of view, ntideva ( c. 685-c rest of Dwarfs.

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